PointsCloud from object

Creates a PointsCloud given an object.

 

How to use

1. Click the PointsCloud from object icon or choose the Tools > PointsCloud > PointsCloud from object command.

 

2. The program console prompts Pick object.

 

3. Pick the object in the scene.

 

Note: If you want to freely edit the points of the newly created mesh, you must collapse the Construction Tree (shortcut is C ). This command unlinks the selected PointsCloud from the construction tree, leaving it freely editable. It also deletes any source object that is not used in another construction tree. Before performing this command, the program warns you that the source objects will be deleted. Click Yes to confirm, No to cancel the command. See also The Construction Tree.

Options

 

Object

To replace the object you want to transform in PointsCloud.

Views / Modeling Tool panel. Switch the Replace check button on and pick another object in the scene.

 

Tolerance

To modify the tolerance value. The higher the value, the bigger the difference between the original object and the PointsCloud.

Modeling Tool panel. Set the value either by moving the slider or by typing it in the data field and pressing Enter.